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Beginning OpenGLR Game Programming, Second Edition

Identifier --lukebenste-1340
Penulis / PengarangLuke Benstead, Dave Astle and Kevin Hawkins
Kata Kunci Game Programming
Tanggal Publikasi10 Mar 2019
BahasaBahasa Indonesia
Abstrak / Deskripsi The book you are reading has quite a history to it. In 2001 Dave Astle and Kevin Hawkins, cofounders of GameDev.net, wrote OpenGL Game Programming””an excellent book covering OpenGL 1.2 and spanning no fewer than 780 pages. It covered a whole range of topics from curved surfaces to game physics and from simulating shadows to providing sound using the DirectX API. It was the first OpenGL book I purchased, and my copy has been thumbed through so many times the cover is being held together with sticky tape! At the time, it was the book to buy if you wanted to learn OpenGL.

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1 2009 Beginning OpenGL Game Programming 2nd.pdf application/pdf 2,9 MB ⬇️ Buka / Download

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