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Beginning OpenGLR Game Programming, Second Edition
Penulis: Luke Benstead, Dave Astle and Kevin Hawkins •
Identifier: --lukebenste-1340
The book you are reading has quite a history to it. In 2001 Dave Astle and Kevin Hawkins, cofounders of GameDev.net, wrote OpenGL Game Programming””an excellent book covering OpenGL 1.2 and spanning no fewer than 780 pages. It covered a whole range of topics from curved surfaces to game physics and from simulating shadows to providing sound using the DirectX API. It was the ï¬Ârst OpenGL book I purchased, and my copy has been thumbed through so many times the cover is being held together with sticky tape! At the time, it was the
book to buy if you wanted to learn OpenGL.