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Koleksi :. Komputer & Informatika .: Total: 1.149 koleksi

  • Game Architecture and Design
    The philosophy behind this book is simple, stark, and absolutely true. If you are failing to plan, then you are planning to fail. Of course, games are unique. Game develo…
  • Game Programming All in One
    Abook of this size involves a lot of work even after the writing is done. It takes a while just to read through a programming book once, so you can imagine how difficult…
  • C++ Programming for Game Developers
    Module II is the second course in the C++ Programming for Game Developers series. Recall that in Module I we started off by studying fundamental programming concepts like…
  • C++ Programming for Games
    C++ is a powerful language that unifies high-level programming paradigms, such as object oriented programming, with low-level efficiencies, such as the ability to directl…
  • Game Design Foundations
    For the past two decades, I’ve met people in the streets who proudly state it to me. For over twenty years, I’ve chatted with people on planes, trains, buses, and in auto…
  • Real-Time Interactive 3D Games: Creating 3D Games in Macromedia Director 8.5 Shockwave Studio
    This is a book about making 3D games in Macromedia Director Shockwave Studio. Expect it to be a book about code, interface tricks, and wacky game ideas. Along the way, I…
  • Linux 3D Graphics Programming
    “3D graphics” is a term that anyone involved with computers has heard and seen; modern programs of all kinds increasingly use 3D graphics. Similarly, the term “Linux” h…
  • Programming Linux Games
    This book would not have been possible without help from a lot of people. No Starch Press was a pleasure to work with, even when I switched from SGML to LA TEX in the mid…
  • Data Compression The Complete Reference 3rd
    Compressing data is done by changing its representation from inefficient (i.e., long) to efficient (short). Compression is thus possible only because data is normally rep…
  • Computer Science Handbook Allen B Tucker
    The field of computer science has undergone a dramatic evolution in its short 70-year life. As the field has matured, new areas of research and applications have emerged…
  • Handbook of graph theory
    configuration of nodes connection occur in agreat diversity of application the may refresent pisical network, such as electrial, circuit ,rosdways or organic molecules ,t…
  • Handbook of brain theory and Neural Network
    the authors of the articles in part III come from a broad spectrum of disciplines such as biomedical enginering,cognitif ,science,elektrical enginering,linguistic,physicn…
  • Banjir Order dari Follower : Rahasia Meningkatkan Omset dengan LINE
    Salam sukses untuk Anda semua yang berani meluangkan waktu untuk membaca buku hebat karya Andika Putra yang berjudul 'LINE Marketing'. Buku ini akan mengupas 10 teknik ra…
  • 10 juta pertama dari jualan di Instagram
    Adapun beberapa kesimpulan yang bisa saya rangkum untuk Anda yang ingin mendapatkan penghasilan pertama Anda di Instagram : 1. Mulailah dengan bisnis dropship karena rela…
  • A Handbook of Software and Systems Engineering
    This book is about the empirical aspects of computing. We believe that the fields of computer science, information technology (IT), systems, and software engineering do n…
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