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Hasil Pencarian Ditemukan 4 koleksi (Hal. 1/1)

  • Information Technology Curricula 2017
    In 2008, the Association for Computing Machinery (ACM) and the IEEE Computer Society (IEEE-CS) published the first curricular report for information technology (IT) in baccalaureat…
  • Gaming, Simulations, and Society Research Scope and Perspective
    On this occasion of opening the program of an academic meeting, the 34th Annual Conference of the International Simulation and Gaming Association (ISAGA), you may find it stran…
  • Information Technology Curricula 2017
    In 2008, the Association for Computing Machinery (ACM) and the IEEE Computer Society (IEEE-CS) published the first curricular report for information technology (IT) in baccalaureat…
  • Study of Fingerprint Patterns in Relationship with Blood group and Gender- a Statistical Review
    Finger prints are considered as the best tool of identification. Finger print evidence is by far the most effective and reliable evidence in the court of law. Two major aspects whi…
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