Book
C++ Programming for Game Developers
| Identifier | --susannguye-1269 |
|---|---|
| Penulis / Pengarang | Susan Nguyen |
| Kata Kunci | C++ Programming |
| Tanggal Publikasi | 10 Mar 2014 |
| Bahasa | Bahasa Indonesia |
| Abstrak / Deskripsi | Module II is the second course in the C++ Programming for Game Developers series. Recall that in Module I we started off by studying fundamental programming concepts like variables, console input and output, arrays, conditional statements, strings, loops, and file input and output. We then pursued higher level programming methodologies such as classes, object oriented programming design, operator overloading, inheritance, and polymorphism. By now you should feel competent with the fundamentals and at least comfortable with the higher level subject matter. |
Attached Files / Download (1)
| No | Nama Berkas | Format | Ukuran | Aksi |
|---|---|---|---|---|
| 1 | 2004 C++ Programming for Games CPP_Module_II_Textbook.pdf | application/pdf | 2,7 MB | ⬇️ Buka / Download |
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