Book
GAME PHYSICS ENGINE DEVELOPMENT
| Identifier | --ianmilling-1329 |
|---|---|
| Penulis / Pengarang | IAN MILLINGTON |
| Kata Kunci | GAME PHYSICS |
| Tanggal Publikasi | 10 Mar 2017 |
| Bahasa | Bahasa Indonesia |
| Abstrak / Deskripsi | hysics is a hot topic in computer games. No self-respecting action game can get Pby without a good physics engine, and the trend is rapidly spreading to other genres, including strategy games and puzzles. This growth has been largely fuelled by middleware companies offering high-powered physics simulation. Many high-proï¬Âle games feature commercial physics engines. |
File Lampiran / Download (1)
| No | Nama Berkas | Format | Ukuran | Aksi |
|---|---|---|---|---|
| 1 | 2007 Game physics engine development.pdf | application/pdf | 3,5 MB | ⬇️ Buka / Download |
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