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  • Design and Use of Serious Games
    In this book, serious games are understood as games which aim at providing an engaging, self-reinforcing context in which to motivate and educate the players. Serious games can be…
  • Handbook of Research on Text and Web Mining Technologies
    In the automated text classification, a bag-of-words representation followed by the tfidf weighting is the most popular approach to convert the textual documents into various numer…
  • Beginning OpenGLR Game Programming, Second Edition
    The book you are reading has quite a history to it. In 2001 Dave Astle and Kevin Hawkins, cofounders of GameDev.net, wrote OpenGL Game Programming””an excellent book covering OpenG…
  • Survey of Text Mining II Clustering, Classification, and Retrieval
    As we enter the third decade of the World Wide Web (WWW), the textual revolution has seen a tremendous change in the availability of online information. Finding information for jus…
  • The Art of Game Design
    Game design is an adventure, and adventure needs a map. For this book, I have created a map that shows the web of game design relationships. You can see the complete map near the e…
  • Practical Text Mining With Per1
    This book has three broad themes. First, text mining is built upon counting and text pattern matching. Second, although language is complex, some aspects of it can be studied by co…
  • Essential Mathematics for Games and Interactive Applications
    An interactive 3D application such as a game requires quite a large amount of code to do all of the many things asked of it. This includes representing the virtual world, animating…
  • MINING MASSIVE DATA SETS FOR SECURITY
    The ever growing flood of data arises from many different sources: huge databases store increasing amounts of data on customers, sales, expenses, traveling, credit card usage, tax…
  • Software Engineering of Fault Tolerant System
    uilding trustworthy systems is one of the main challenges Faced by software developers, who have been concerned with dependability-related issues since the first day system was bui…
  • Story and Simulations for Serious Games: Tales from the Trenches
    In short, you may be involved in some form or manner (however tenuously) with the transfer of training, educational, or pedagogical material to employees or volunteers. In today’s…
  • Game Programming All in One
    This book is the third edition of the best-selling Game Programming All in One. This new third edition is an update of the previous edition, which was itself a complete rewrite of…
  • Natural Language Processing and Text Mining
    Text mining is the discovery and extraction of interesting, non-trivial knowledge from free or unstructured text. This encompasses everything from information retrieval (i.e., docu…
  • GAME PHYSICS ENGINE DEVELOPMENT
    hysics is a hot topic in computer games. No self-respecting action game can get Pby without a good physics engine, and the trend is rapidly spreading to other genres, including str…
  • Natural Language Processing and Text Mining
    Text mining is the discovery and extraction of interesting, non-trivial knowledge from free or unstructured text. This encompasses everything from information retrieval (i.e., docu…
  • Software Engineering of Fault Tolerant System
    uilding trustworthy systems is one of the main challenges Faced by software developers, who have been concerned with dependability-related issues since the first day system was bui…
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