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Computational Geometry
Penulis: Mark de Berg, Otfried Cheong, Marc Van Kreveld, Mark Overmars •
Identifier: --markdeberg-1242
Computational geometry emerged from the ï¬Âeld of algorithms design and analysis in the late 1970s. It has grown into a recognized discipline with its own journals, conferences, and a large community of active researchers. The success of the ï¬Âeld as a research discipline can on the one hand be explained from the beauty of the problems studied and the solutions obtained, and, on the other hand, by the many application domains computer graphics, geographic information systems (GIS), robotics, and others in which geometric algorithms play a fundamental role.